3v1deb (3v1n0)
This project has born as an Ubuntu Repository to give extra binary software to community. Then it included a blog and other tools to share the my knowledge about the open-source project I followed/worked.
I actually use it to store some of my open projects and resources (being focused mostly on Openmoko and other embedded development).
adminlinux (pydubreucq)
Blog opensource et linux. On y trouve des howtos, des news, des astuces sur les logiciels libres. Les sujets traités y sont la messagerie (postfix, cyrus...), les systèmes (ubuntu, debian...), la supervision (nagios, zabbix, centreon...), les base des données (mysql, postgresql), le web (apache et autres...) et tous le reste. Ce contenu est sous licence GNU GPL v2. Il s'agit de la migration sur un Wordpress d'un blog déjà actif et présent sur blogspot L'admin sous Linux : http://ladmin-linux.blogspot.com/
algoscript (jbourdon)
AlgoScript est un outil html de développement destiné à l'apprentissage de l'algorithmique. Deux trois langages supports sont disponibles : javascript, python ou un langage graphique. Le logiciel est sous licence GNU GPL.
banivakil (rezabani75)
My blog with Creative Commons BY-SA 4.0 license. I share my knowledge and open source projects here!
caneda (pablopareja)
Caneda (Circuits and Networks EDA) is an open source EDA software focused on easy of use and portability. It is currently under heavy development. While in the short term schematic capture and simulation is the primary goal, in the long term future, PCB and layout edition will be covered.
It is released under the GNU General Public License version 2 (GPL2).
chrony (mlichvar)
chrony is a versatile implementation of the Network Time Protocol (NTP). It can synchronize the system clock with NTP servers, reference clocks (e.g. GPS receiver), and manual input using wristwatch and keyboard. It can also operate as an NTPv4 (RFC 5905) server and peer to provide a time service to other computers in the network.
chrony is distributed under the GNU General Public License version 2.
downitnow (turl)
DownItNow! aims to be a easy to use, simple and (almost) bug-free Grafical User Interface to GNU's wget, a free/open-source file downloader and web spider. This would allow the standard GNU/Linux user to download files with ease, using a simple GUI with all the wget power, all of this without having to mess with the command-line.
ebeam (yannc)
Driver : ebeam Bridge the usb device to the input subsystem, creating a generic event device exposed to user space. Xorg's evdev input driver automaticaly use it like a tablet. The module is licensed under the GNU GPL v2.
User space : ebeam_tools - ebeam_calibrator : graphical calibration tool. - ebeam_state : command-line utility to save and restore calibration data. The tools are licensed under the GNU GPL v3.
Currently (tested) devices : - Luidia eBeam Classic Projection and eBeam Edge Projection - Nec NP01Wi1 & NP01Wi2 interactive solution
Supposed working devices, need test, may lack functionnality : - Luidia eBeam Edge Whiteboard and eBeam Engage - Hitachi Starboard FX-63, FX-77, FX-82, FX-77GII
There's other re-branded hardware in the wild : everything mentionning "eBeam" and/or based on ultrasound+IR stylus and receiver might be worth testing.
espr (sdodo)
This project is intended to distribute ESP-r packages for linux distribution (debian for beginning) ESP-r is an integrated energy modelling tool for the simulation of the thermal, visual and acoustic performance of buildings and the energy use and gaseous emissions associated with associated environmental control systems. In undertaking its assessments, the system is equipped to model heat, air, moisture and electrical power flows at user determined resolution. License: GPL-2+ ESP-r is free software. You can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version two of the License, or (at your option) any later version. The packaging of ESP-r is under GPLv2+
evol (akaras)
An open source 2D MMORPG running on multiple platforms. Evol, because it is constantly evolving. Online, because it is an online game, obviously. Server side is built upon TMW's eAthena (a C game engine) fork, with some features and bugs corrections backported from mainline eAthena releases. It has been made to be as compatible as possible with the current TMW graphical game clients. However, most of the scripting part has been carefully designed and created from scratch, and it is free. So just enjoy it!