crystal (cryham)
A personal website of Crystal Hammer. An open source developer. Showing mainly his projects. Licensed CC-BY-SA 3.0.
openblox (johnmh)
OpenBlox is a free and open source (LGPLv3) game engine, implementing an easy to use Lua API, similar to that of the proprietary ROBLOX engine. The reference implementation client, studio as well as the studio software are available under the GPLv3.
opendungeons (akien)
OpenDungeons is an open source, real time strategy game sharing game elements with the Dungeon Keeper series and Evil Genius. Players build an underground dungeon which is inhabited by creatures. Players fight each other for control of the underground by indirectly commanding their creatures, directly casting spells in combat, and luring enemies into sinister traps.
The game is developed by a friendly community of developers and artists, and has now reached a quite playable and enjoyable status after more than 6 years of development.
Licensing: The code in under the GPLv3 license (except for one bundled dependency, angelscript, which is under the zlib license) [1]. The art assets and non-code text files are under various DFSG-free licenses: CC-BY-SA 3.0, CC-BY 3.0, CC0, OFL, GPLv2+, GPLv3+, MIT [2].
[1] https://github.com/OpenDungeons/OpenDungeons/blob/development/LICENSE.md [2] https://github.com/OpenDungeons/OpenDungeons/blob/development/CREDITS
stuntrally (cryham)
The game focuses on closed rally tracks with possible stunt elements (jumps, loops, pipes) and Sci-Fi elements. It has its own Track Editor. It features 229 tracks (with various difficulty) in 40 sceneries, and 33 vehicles. Few game modes are present including challenges, collection, split screen and networked multiplayer.
Based on VDrift simulation and using OgreNext for rendering. License: GPL v3.