khandesktop (kdadmin)
Khan Desktop is a Khan Academy viewer, produced independently from the Khan Academy (www.khanacademy.org).
See the website for more info.
Software Licence: GNU General Public Version 2
Khan Academy Content Licence: Creative Commons (CC by NC SA) Attribution Non-Commercial Share Alike
l2tpipsecvpn (wejaeger)
This is a free and open source software licensed under GPLv3.
A GUI to manage L2TP over IPsec virtual private network connections. It provides a system tray icon in the notification area from which a non privileged user can establish and bring down L2TP over IPsec VPN connections.
There is also a 'Edit connections' menu item. In order to bring up the editor dialog, a non privileged user must authenticate as root.
From there the user can add, remove and edit vpn connections.
Editing allows configuring various options for IPsec, L2TP and PPP.
Among others, the user can configure eg. the gateway, the use of either PSK or a certificate for authentication, various L2TP options as redial- timeout and attempts and of course all important PPP options. It also allows you to configure PPP for tunnel splitting because you can add routes as you want.
When applying your settings, all necessary configuration files are written accordingly (ipsec.conf, xl2tp.conf, options.xl2tpd, opensc.conf up and down scripts ...).
It relies on Openswan and xl2tp packages as the underlying protocol handlers.
You can also use certificates on your local machine or, if e.g. OpenSC is installed and configured, even on a smart card to handle PPP authentication.
The GUI automatically detects when network interfaces are going up or down and can (if so configured) automatically establish or close VPN connections.
ladish (nedko)
A Linux Audio Session Handler. License is GPL. Current codebase can be accessed at http://nedko.arnaudov.name/git/cgit.cgi/ladish/
legip (graud)
A home page that gathers simple programs released under a free open source license. There will be no guarantee that the software provided conforms to the EU norms and does not offend the bien-pensants. Some texts may be added that explain how these or other programs are useful and that recommend or criticize programs or group structures that produce software. The licenses used are clearly mentioned in the subprojects' documentation; the preferred license is the GPL-2 except for some trivial scripts released in the public domain; in the future the programs may be re-released under another common free license like the LGPL, GPL-3, BSDL or CeCILL; if some programs are forked or are included in a subproject the original free license is kept.
lgdr (bigsisma)
The aim of this project is to create a benchmark for all young developers with lack of economic resources that they intend try in the development of software for the videogame industry. Will be made available to various departments for distribution as reporitoy ubuntu / debian, software licensed GPL and tutorial.
makelibertad (carlos)
El objetivo principal de este proyecto es poder ayudar y compartir con la comunidad: documentos, manuales, textos, imágenes, códigos fuente, etc... sobre: trabajos, tareas, e investigaciones universitarias de diversos temas, utilizando licencias libres.
Se utilizará la GPL de GNU para el código fuente de programas. Y la GNU FDL para documentos y manuales.
GNU GPL: <http://www.gnu.org/licenses/licenses.es.html#GPL>
<http://www.gnu.org/licenses/licenses.html#GPL>
GNU FDL: <http://www.gnu.org/licenses/licenses.es.html#FDL>
<http://www.gnu.org/licenses/licenses.html#FDL>
El espacio web tendrá licencia Creative Commons (CC BY-SA 3.0):
CC BY-SA 3.0: <http://creativecommons.org/licenses/by-sa/3.0/deed.es_ES> <http://creativecommons.org/licenses/by-sa/3.0/>
manaplus (akaras)
ManaPlus is a 2D MMORPG games client for games based on eAthena fork like Evol Online and The Mana World (tAthena) also for other forks.
License: GPL 2
massxpert (rusconi)
massXpert is a cross-platfrom software program to simulate and analyse mass spectrometric data obtained on linear (bio-)polymers. Three modules allow 1) making brand new polymer chemistry definitions; 2) using the definitions to perform easy calculations in a desktop calculator-like manner and 3) performing sophisticated polymer sequence editing and simulations. Chemical simulations encompass cleavage (either chemical or enzymatic), gas-phase fragmentations, chemical modification of any monomer in the polymer sequence, monomer cross-links, arbitrary mass searches, calculation of the isotopic pattern...
massXpert is Free Software published under the General Public License version 3+ (GPL v3 or later).
merryturnip (davyg)
Ce projet a pour but de creer pour commencer une petite demo d'un jeu d'aventure. Je n'est pour l'instant aucune idée de scénario mais j'ai déjà un nom de jeu c'est pas mal.
J'ai déjà programmé pas mal de chose comme le "ramassage d'objet", leur combinaison, l'ouverture de porte, le son...
Je travail sous ubuntu et fedora je tape mon code source avec gedit et je le compile avec make.
J'utilise irrlicht comme moteur 3d et irrklang pour le son.
Pour creer les sons j'utilise audacity, les images the gimp et la plupart des modèles sont tiré de http://resources.blogscopia.com/ mais réexporter par blender au format b3d. Et je crée quelque model simple sous blender
This project aims to create first a little demo of an adventure game. For now i have no idea of any script but it will come. However i have code a lot of stuff like inventory, sound, item combination ... I forget to precise that it is a 3d game who use irrlicht as 3d motor and irrklang as sound motor.
It's coded in c++ with gedit(notepad) under ubuntu and fedora 9.
I have get most of my 3d model from blogscopia an Spanish company who give 3d model under Creative Commons 3.0 : http://resources.blogscopia.com/.
Le jeux est totalement configurable par de simple fichier xml, j'entends par configurable, que tel objet se combine avec tel autre, que tel objet se trouve içi... sont placés dans des xmls.
Se principe permet de transformer la démo prévue à l'origine en un jeu complet avec multiple chapitre. Pour cela il me faudrait un scénario et du temps ou bien encore de l'aide.
A oui j'allais oublié les fameuses license, L'ensemble du code source est sous : GPLv3,(http://www.gnu.org/licenses/gpl.html). Les modèles 3d, les images, les sons et tous se qui n'est pas du code est sous la license Creative commons 3.0 unported disponible içi : http://creativecommons.org/licenses/by/3.0/.